Update #1 and Lite version status
Today I've added first PATH update for review, basically it fix 4G device bug that prevents you from saving progress. Technical details:Saving your progress was done in event ApplicationWillTerminate...
View ArticleLite version released
Lite version was finally approved and went live, check it here.In same time PATH v1.1 went live also, as a reminder it just fixes progress saving for 4G devices.
View ArticlePATH removed from sale
Due to some trademark problems PATH was removed from sale for some time. I will try to solve the problem as soon as possible.
View ArticleName change
As you may have noticed PATH got name change to P.A.T.H. since version 2.0, it was caused with some trademark problems, that's also why it was removed from AppStore recently.
View ArticleP.A.T.H. v2 development story
I received quite much feedback that PATH is too hard so I focused mainly to make game more casual. In new version there were added achievements and leaderboards first of all. Most of user interface...
View ArticleiTileMaps - tile map editor for iPad
Available on AppStore. Help available here.First ever game development tool for iPad!iTileMaps is powerfull tile map creation tool. Works with any 2D game genre, whether it's RPG or sidescroller or...
View ArticlePreparing your game for importing from iTileMaps using cocos2d-iphone
In this tutorial we will add ability to import tmx maps directly from iTileMaps. All the code in this tutorial is based on cocos2d-iphone. There is also prerequisite, tutorial is based on Ray...
View ArticleImport & Export options
Some screenshots that show options how you can import or export maps to iTileMaps
View ArticleiTileMaps Compact
First update for iTileMaps is out now. New features include fill bucket tool, universal application (get it to your phone also) and some small tweaks and bugfixes.If you want to try iTileMaps or you...
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